Nature's Cleansing
Alteration, Abjuration
Level: Dru 3, Rng 3, Clr 3*
Components: V, S, M
Casting Time: Standard Action
Range: Touch
Target or Area: 1 Creature
Duration: 1 hour/level
Saving Throw: None
Spell Resistance: None

Developed by the priests of Tatyana, this spell suspends and cleanses all poisons and diseases within a few hours. Though slower-acting than a Cure Disease or Neutralize poison, this spell protects against additional infections while it is active.

When the spell is cast, it suspends the progress of all poisons and diseases currently in the target's system, delaying any remaining effects or durations until after the spell expires. Likewise, any poison or disease that enters the target's system is suspended until after the spell expires.

Each hour that the spell is active, it slowly cleanses the target's system of any poisons and diseases, while surpressing any symptoms that the target may be suffering from the afflictions. Each hour that this spell is in effect, it reduces the effects and durations of each posion and disease by 1/10th. A deadly poison (one that causes death on a failed save) is treated as a poison that deals hitpoint damage equal to 10 plus the target's maximum hitpoints.

Any poison or disease cleansed by this spell for 10 hours or more is completed purged from the target's system.

The material components of this spell are healing herbs worth at least 2gp per level of the target, prepared in whatever form is appropriate to the herbs (ground, mixed, etc.). The herbs are applied to the target or ingested, as appropriate, at the time of casting.

* This spell is available to Druids, Rangers, and Priests of Tatyana. It may be granted to priests of other nature-based faiths, at the DM's discretion.